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		<title>The Art &amp; Science of Seductive Interactions</title>
		<link>http://buxmarks.com/2010/12/15/the-art-science-of-seductive-interactions/</link>
		<comments>http://buxmarks.com/2010/12/15/the-art-science-of-seductive-interactions/#comments</comments>
		<pubDate>Wed, 15 Dec 2010 18:12:52 +0000</pubDate>
		<dc:creator>admin</dc:creator>
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		<description><![CDATA[A presentation by Stephen Anderson]]></description>
			<content:encoded><![CDATA[<p>A presentation by Stephen Anderson</p>
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		<title>Revealing Design Treasures From The Amazon</title>
		<link>http://buxmarks.com/2010/09/07/revealing-design-treasures-from-the-amazon/</link>
		<comments>http://buxmarks.com/2010/09/07/revealing-design-treasures-from-the-amazon/#comments</comments>
		<pubDate>Tue, 07 Sep 2010 12:23:51 +0000</pubDate>
		<dc:creator>admin</dc:creator>
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		<guid isPermaLink="false">http://www.buxmarks.com/?p=397</guid>
		<description><![CDATA[Presentation showcasing design tips about Amazon.com]]></description>
			<content:encoded><![CDATA[<p>Presentation showcasing design tips about Amazon.com</p>
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		<title>My 2 Cents on Selling User Experience</title>
		<link>http://buxmarks.com/2010/08/12/my-2-cents-on-selling-user-experience/</link>
		<comments>http://buxmarks.com/2010/08/12/my-2-cents-on-selling-user-experience/#comments</comments>
		<pubDate>Thu, 12 Aug 2010 13:47:23 +0000</pubDate>
		<dc:creator>admin</dc:creator>
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		<guid isPermaLink="false">http://www.buxmarks.com/?p=171</guid>
		<description><![CDATA[Over the past couple of months a handful of our clients have been interested in learning more about our creative process and how user experience affects the culture of our organization. So along the way I have compiled a deck of slides and thoughts on what user experience means to Clarity.]]></description>
			<content:encoded><![CDATA[<p>Over the past couple of months a handful of our clients have been interested in learning more about our creative process and how user experience affects the culture of our organization.  So along the way I have compiled a deck of slides and thoughts on what user experience means to Clarity.  </p>
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		<title>11 Principles of Interaction Design</title>
		<link>http://buxmarks.com/2010/07/23/11-principles-of-interaction-design/</link>
		<comments>http://buxmarks.com/2010/07/23/11-principles-of-interaction-design/#comments</comments>
		<pubDate>Fri, 23 Jul 2010 14:58:07 +0000</pubDate>
		<dc:creator>admin</dc:creator>
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		<guid isPermaLink="false">http://www.buxmarks.com/?p=154</guid>
		<description><![CDATA[The following short presentation was put together for our fortnightly ux meetups at Redweb. It covers 11 principles of Interaction Design. It’s not intended as an exhaustive list, simply an introduction to the subject.]]></description>
			<content:encoded><![CDATA[<p>The following short presentation was put together for our fortnightly ux meetups at Redweb. It covers 11 principles of Interaction Design. It’s not intended as an exhaustive list, simply an introduction to the subject.</p>
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		<title>Aza Raskin &#8211; Designing in the Open</title>
		<link>http://buxmarks.com/2010/07/21/aza-raskin-designing-in-the-open/</link>
		<comments>http://buxmarks.com/2010/07/21/aza-raskin-designing-in-the-open/#comments</comments>
		<pubDate>Wed, 21 Jul 2010 12:01:45 +0000</pubDate>
		<dc:creator>admin</dc:creator>
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		<guid isPermaLink="false">http://www.buxmarks.com/?p=145</guid>
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		<title>Usability, User Experience and the Internet in the 21st Century</title>
		<link>http://buxmarks.com/2010/03/06/usability-user-experience-and-the-internet-in-the-21st-century/</link>
		<comments>http://buxmarks.com/2010/03/06/usability-user-experience-and-the-internet-in-the-21st-century/#comments</comments>
		<pubDate>Sat, 06 Mar 2010 11:11:40 +0000</pubDate>
		<dc:creator>admin</dc:creator>
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		<guid isPermaLink="false">http://www.buxmarks.com/?p=100</guid>
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		<title>Modeling User Experiences</title>
		<link>http://buxmarks.com/2010/03/05/modeling-user-experiences/</link>
		<comments>http://buxmarks.com/2010/03/05/modeling-user-experiences/#comments</comments>
		<pubDate>Fri, 05 Mar 2010 12:33:13 +0000</pubDate>
		<dc:creator>admin</dc:creator>
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		<guid isPermaLink="false">http://www.buxmarks.com/?p=72</guid>
		<description><![CDATA[Modeling the Mobile User Experience by Bryan Rieger goes into explaining the parallels between animation (stop motion, 3D, claymation, etc) in the film and video industry and interaction design in the mobile industry.]]></description>
			<content:encoded><![CDATA[<p>Modeling the Mobile User Experience  by Bryan Rieger goes into explaining the parallels between animation (stop motion, 3D, claymation, etc) in the film and video industry and interaction design in the mobile industry.</p>
]]></content:encoded>
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