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user experience bookmarks and resources.

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  • http://baymard.com/
    939 days ago
    form fields usability user experience

    Form Field Usability: Matching User Expectations

    Matching your customer’s expectations – even when it comes to the subconscious expectations of how wide an input field should be – is crucial if you want a user-friendly site.

  • http://www.iasdr2009.com/
    943 days ago
    design video

    Co-creation through generative design thinking

    Co-creation is not just the next new thing in marketing. It is an alternative way of seeing and being in the world.

  • http://www.interaction-design.org/
    943 days ago
    definition user experience design

    User Experience – UX

    “User Experience”, often abbreviated “UX”, is the quality of experience a person has when interacting with a specific design.

  • http://www.uxmag.com/
    962 days ago
    sketches user experience wireframing

    Shades of Grey: Thoughts on Sketching

    Wireframes are representations of a design made before final specifications exist, which is problematic because in comparison to sketches they are higher fidelity representations of design.

  • http://www.youtube.com/
    962 days ago
    analytics data

    Google Analytics Youtube Channel

    Great videos to help you with Google Analytics

  • http://www.uxmatters.com/
    963 days ago
    personas usability

    User Research for Personas and Other Audience Models

    This article is about the ingredients we can draw on when creating audience models and some alternative ways of communicating the results of an audience analysis.

  • http://shortboredsurfer.com/
    964 days ago
    interaction design persuasion psychology user experience

    Understanding the power of the Goldilocks Effect

    I have a passion for design patterns. I like to understand the reasons why certain patterns work and dislike using conventions without knowing why they have become successful.

  • /
    964 days ago
    fluid

    Fluid Project Wiki

    Fluid is an open, collaborative project to improve the user experience of community source software.

  • http://www.graphicrating.com/
    964 days ago
    design learning

    10 Things a Web Designer Should Consider

    While this is an old debate and it is clear that we won’t get very far with it, I want to make some statements regarding the things a web designer should consider in order to improve present skills.

  • http://designforservice.wordpress.com/
    964 days ago
    community design

    The Strengths and Weaknesses of Social Design

    After a bit of digging I’ve been able to uncover some more about Geoff Mulgan’s critique of social design.

  • http://www.issuu.com/
    964 days ago
    sketches user experience wireframing

    DMI London 2010 Sketches

    DMI London 2010 sketches by Jono Hey

  • http://www.kickerstudio.com/
    964 days ago
    interaction design

    Essential Interaction Design Essays and Articles

    A collection of good interaction design articles.

  • http://www.lukew.com/
    965 days ago
    iphone

    iPhone’s Disproportionate Share

    Though Apple’s iPhone has a small share of the mobile phone market, it maintains a shocking large share of usage and profits. Here’s a few examples:

  • http://mashable.com/
    965 days ago
    apple design

    The Evolution of the Apple Mouse [PICS]

    Apple’s product design is legendary in the industry for innovation, inspiration and imagination, but it’s often the more glamorous products such as the MacBooks, iPhones and iPods that get all the attention.

  • http://sixrevisions.com/
    965 days ago
    user interface

    Creating a User Interface That Speaks Your Users’ Language

    In this article, we’ll talk about the challenges of writing concise and familiar copy for web application user interfaces.

  • http://www.disambiguity.com/
    965 days ago
    empathy user experience

    Empathy – Essential Soft Skills for User Experience Practitioners

    The person creating the IA must genuinely care about understanding the people who will use the site, and be willing to represent their needs (and go into bat for them when the pressure is on).

  • http://www.usabilitypost.com/
    965 days ago
    design

    A Motive For Bad Design

    Browse around some content sites on the web—magazines, blogs, news sites—and you’ll quickly notice a lot of bad design…

  • http://deliverbliss.com/
    965 days ago
    customer experience

    The Perception Baseline

    What is customer experience? That’s a question many people are still trying to answer. It’s easy to get confused and overwhelmed by the various definitions floating around the web…

  • http://blog.radvision.com/
    965 days ago
    project management

    Your Product Manager’s Configuration and You

    I got together with some of my peers to discuss the characteristics of a PM. We’re a technical bunch, so it took us just 30 seconds to reach a conclusion…

  • http://www.lukew.com/
    968 days ago
    windows phone

    Design for Mobile: Navigation Design for Mobile

    In their Modern Mobile Design Language: from Transportation to Pixels – Metro for Windows Phone 7 presentation at Design for Mobile in Chicago IL, Albert Shum and Paula Guntaur discussed the principles behind the Windows Phone 7 design.

  • http://spyrestudios.com/
    968 days ago
    user experience

    Defining User Experience as Brand Experience

    Whether or not you realize it, user interface (and by extension user experience) is as much about the branding of the business as it is about the logo, product, or day-to day business.

  • http://www.lukew.com/
    968 days ago
    mobile symbian user experience

    Design for Mobile: Symbian^3 User Experience

    In his Symbian^3 UI & UX Story presentation at Design for Mobile in Chicago IL Scott Weiss provided an overview of the Symbian^3 smartphone operating system and its theming capabilities. Here’s my notes from his talk:

  • http://deboraheo.posterous.com/
    968 days ago
    usability

    Facilitating Usability Tests

    In her Facilitating Usability Tests online webinar September 23, 2010, Christine Perfetti discussed her process for moderating usability tests and provided tips and best practices for facilitating a study.

  • http://www.vanseodesign.com/
    969 days ago
    information architecture

    4 Principles of Information Architecture

    The way you organize content on your site does a number of things. It gives immediate clues to what your site is about, it helps people find the information they’re looking for, and it anticipates how people want to interact with that information.

  • http://dev.opera.com/
    971 days ago
    accessibility

    Introduction to WAI ARIA

    This article is for those who are new to ARIA. You need an understanding of HTML and the potential difficulties that people with disabilities can face using the Web. It is useful to be familiar with some Rich Internet Applications from a user’s perspective

  • http://sixrevisions.com/
    971 days ago
    usability user experience

    Improve Site Usability by Studying Museums

    Using a website should be easy. It should be intuitive. We should know what button or link to click to get to where we need to be.

  • http://news.bbc.co.uk/
    972 days ago
    user behavior

    Left-handers have different view

    Left-handed and right-handed people view the world differently, scientists have shown.

  • http://www.userfocus.co.uk/
    972 days ago
    usability user experience

    Creating usability test tasks that really motivate users

    The magic of usability tests is that you get to see what people actually do with a system (rather than what they say they do). This gives you great insights into how people behave and how to improve your design.

  • http://www.speechtechmag.com/
    972 days ago
    usability user experience

    To Usability Test…Or Not?

    Sometimes conditions exist that can send tests awry.

  • http://www.matsays.com/
    972 days ago
    usability user experience

    Usability v. User Experience

    Right now, usability and user experience are all the rage, in the same way that Web 2.0 was several years back. I (used to) teach a series on User Centered Design where the focus is on the progression of design and development to create engaging and communicative web sites.

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