November 2, 2010
sketches user experience wireframing
As we move into the next decade of web design, it’s time for us to reevaluate our understanding of wireframes—a tried and tested user experience staple.
An overview of Anatomy of Design Decision by Jared Spoof.
css3 user experience
At An Event Apart in San Diego, CA 2010 Dan Cederholm illustrated the potential of CSS3 to enhance the user experience in modern Web browsers by walking through The CSS3 Experience.
October 27, 2010
Watch 30 videos to build your own brand using social networks to learn step by step the power of Facebook, Twitter, LinkedIn, YouTube and more networks in marketing yourself or your brand.
google analytics tips
I’ve been playing around with Google Analytics’ Custom Variables feature and put together a neat integration that lets us measure the real performance of visitors to our website.
October 26, 2010
“A wise man makes his own decisions, an ignorant man follows public opinion”
October 25, 2010
a/b testing usability
Usability is an often discussed part of design, but it seems to be very poorly understood. While most people understand the concept of usability, many people don’t know how to use it in their workflow, how to get started with their testing, or fail to see the benefits it has for them.
behaviour interaction design patterns pricing ui
Persuading people to commit to a transaction online can be achieved by applying any number of psychological techniques. And although the term ‘persuasion’ may, at times, been seen to have certain negative connotations there are plenty of ways in which we can encourage behaviour through a well designed interface without resorting to deception or the use of ‘dark patterns’.
October 23, 2010
form fields usability user experience
Matching your customer’s expectations – even when it comes to the subconscious expectations of how wide an input field should be – is crucial if you want a user-friendly site.
October 19, 2010
Co-creation is not just the next new thing in marketing. It is an alternative way of seeing and being in the world.
definition user experience design
“User Experience”, often abbreviated “UX”, is the quality of experience a person has when interacting with a specific design.
September 30, 2010
sketches user experience wireframing
Wireframes are representations of a design made before final specifications exist, which is problematic because in comparison to sketches they are higher fidelity representations of design.
Great videos to help you with Google Analytics
September 29, 2010
This article is about the ingredients we can draw on when creating audience models and some alternative ways of communicating the results of an audience analysis.
September 28, 2010
interaction design persuasion psychology user experience
I have a passion for design patterns. I like to understand the reasons why certain patterns work and dislike using conventions without knowing why they have become successful.
While this is an old debate and it is clear that we won’t get very far with it, I want to make some statements regarding the things a web designer should consider in order to improve present skills.
After a bit of digging I’ve been able to uncover some more about Geoff Mulgan’s critique of social design.
September 27, 2010
Though Apple’s iPhone has a small share of the mobile phone market, it maintains a shocking large share of usage and profits. Here’s a few examples:
Apple’s product design is legendary in the industry for innovation, inspiration and imagination, but it’s often the more glamorous products such as the MacBooks, iPhones and iPods that get all the attention.
In this article, we’ll talk about the challenges of writing concise and familiar copy for web application user interfaces.
empathy user experience
The person creating the IA must genuinely care about understanding the people who will use the site, and be willing to represent their needs (and go into bat for them when the pressure is on).
Browse around some content sites on the web—magazines, blogs, news sites—and you’ll quickly notice a lot of bad design…
What is customer experience? That’s a question many people are still trying to answer. It’s easy to get confused and overwhelmed by the various definitions floating around the web…
I got together with some of my peers to discuss the characteristics of a PM. We’re a technical bunch, so it took us just 30 seconds to reach a conclusion…
September 24, 2010
In their Modern Mobile Design Language: from Transportation to Pixels – Metro for Windows Phone 7 presentation at Design for Mobile in Chicago IL, Albert Shum and Paula Guntaur discussed the principles behind the Windows Phone 7 design.
Whether or not you realize it, user interface (and by extension user experience) is as much about the branding of the business as it is about the logo, product, or day-to day business.
mobile symbian user experience
In his Symbian^3 UI & UX Story presentation at Design for Mobile in Chicago IL Scott Weiss provided an overview of the Symbian^3 smartphone operating system and its theming capabilities. Here’s my notes from his talk:
In her Facilitating Usability Tests online webinar September 23, 2010, Christine Perfetti discussed her process for moderating usability tests and provided tips and best practices for facilitating a study.
September 23, 2010
The way you organize content on your site does a number of things. It gives immediate clues to what your site is about, it helps people find the information they’re looking for, and it anticipates how people want to interact with that information.
September 21, 2010
This article is for those who are new to ARIA. You need an understanding of HTML and the potential difficulties that people with disabilities can face using the Web. It is useful to be familiar with some Rich Internet Applications from a user’s perspective