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  • http://webstandardssherpa.com/
    6 days ago
    html5 web design

    Making the Transition to HTML5

    HTML5 aims to be developer-friendly and backwards-compatible, with a simpler and more flexible syntax than the XHTML style you may have been writing.

  • http://www.measuringusability.com/
    10 days ago
    design internet usability

    The High Cost Of Task Failure On Websites

    Purchasing, reserving, comparing and communicating—Internet behavior is largely a goal directed activity. If a website doesn’t help users accomplish their goals then it’s unlikely users will return and refer their friends.

  • http://www.useit.com/
    10 days ago
    design mobile strategy

    Mobile Sites vs. Apps: The Coming Strategy Shift

    Mobile apps currently have better usability than mobile sites, but forthcoming changes will eventually make a mobile site the superior strategy.

  • http://24ways.org/
    28 days ago
    craft design vision

    Crafting the Front-end

    Much has been spoken and written recently about the virtues of craftsmanship in the context of web design and development. It seems that we as fabricators of the web are finally tiring of seeking out parallels between ourselves and architects, and are turning instead to the fabled specialist artisans.

  • http://shortboredsurfer.com/
    31 days ago
    navigation user experience ux

    Mountain biking, misdirection and peanut butter sandwiches

    Recently I took part in a 30 mile mountain bike ride. It was quite a challenge and on reflection made me think about not only my cycling ability but also user experience design… naturally!…

  • http://24ways.org/
    33 days ago
    design fluid layout grid

    There’s No Formula for Great Designs

    Sometimes we’ll make decisions to improve function, other times because they make a design ‘feel’ right. You’ll know when you’ve made a right decision. You’ll feel it.

  • http://goodexperience.com/
    35 days ago
    analysis design empathy

    Quiz: are you good at customer experience work?

    The skills of empathy, analysis, and synthesis are essential in solving customer experience problems

  • http://www.alistapart.com/
    41 days ago
    ideas state of the web thoughts

    What I Learned About the Web in 2011

    Some words from the design leaders about 2011.

  • http://blinkux.com/
    42 days ago
    clients user experience

    Client UX: Think about your client’s in-box

    What is their user experience like when they get our emails, meeting invites, invoices and deliverables?

  • http://baymard.com/
    42 days ago
    expectation improvement user experience

    13 Ways to Make Your Website Seem More Trustworthy

    A typical new visitor to your website will determine whether to stay or leave within the first 15 seconds. Since the web got infinite alternatives to your site, it’s crucial that you immediately instill a sense of trust.

  • http://uxmag.com/
    49 days ago
    confidece user experience

    5 Practices for Securing User Confidence

    Security is not the concern of someone else, it’s the concern of everyone. Every feature needs to be designed with safety in mind. Empathize with your users, who may be savvy or may be accident-prone. Also take a walk in the shoes of a hacker.

  • http://www.fastcodesign.com/
    57 days ago
    concept design user interface

    12 of the Year’s Best Ideas in Interface Design

    User interfaces, when done well, are the unsung hero of product design. They’re the difference between a printer whose buttons you can figure out without even reading the instructions and one you want to throw across the room.

  • http://www.pictage.com/
    64 days ago
    design tweaks user experience

    6 Steps to Better UX Design

    Everything you do, wear, drive, eat, and so forth are expressions of your character. If it is you that makes you unique, then let’s talk about the storefront that’s open 24/7 — your website — and see how it’s applicable to other designs as well.

  • http://ui-patterns.com/
    65 days ago
    design features innovation optimization

    Optimization vs innovation

    You might have tried it before: as you incrementally tweak your web application with small changes, you can’t seem to convert your users any better. It seems as if you’ve hit a dead end. A large number of A/B tests and multivariate testing seem to have found the best working solution. Is the essence of my application just not good enough to convert better?

  • http://blog.radvision.com/
    66 days ago
    design software user experiece

    User Experience Beats Everything Else (Including Software)

    So whenever I’m asked why we are focusing on hardware-based client frameworks, although we are a software company, I always tell people “because we don’t focus on software, we focus on user experience. And if hardware beats software any day of the week, user experience beats everything else (including software).

  • http://dmix.ca/
    66 days ago
    customer experience design optimization

    Figuring Out What Motivated Your Customers to Buy

    Traditional marketing advice tells you to focus on benefits not features. I would go one further and figure out exactly what psychological motivators drove your customers to want your product, and focus your product/marketing on satisfying that.

  • http://empathylab.blogspot.com/
    66 days ago
    design storytelling user experience

    The Importance of Storytelling to UX Design

    As web sites and web applications become increasingly modular in their construction, Designers run the risk of creating applications that consist of an endless, near random, stack of modules. This situation is common to many ecommerce experiences.

  • http://inspirationfeed.com/
    69 days ago
    conversion e-commerce optimization

    Reducing Abandoned Shopping Carts

    Great web design requires more than color and composition. It demands more than content optimization for search engines. No matter how wonderful our design looks, or how many people find us through Google, if our visitors don’t convert as intended we have failed as designers. In this article, we will discuss one of the most challenging website design problems: reducing abandoned shopping carts.

  • http://www.ryandc.co.uk/
    69 days ago
    design user interface visual feedback

    Feedback in Interface Design

    Visual feedback is extremely important in User Interface Design. It tells the user what’s happening, or what’s going to happen next, and without it the user is left guessing or frustrated. In reality buttons, controls and objects react to our interaction, so this is how people expect things to work.

  • http://www.actionforblindpeople.org.uk/
    69 days ago
    accessibility design usability

    Why good design matters to this blind geek

    Accessibility has always been an essential element of how a well crafted website functions, but it is not and should never be considered in isolation. If accessibility ignores design, the design will fail to achieve its purpose. If design ignores accessibility and more so usability, the design will fail to achieve its purpose.

  • http://24ways.org/
    69 days ago
    concept design user experience

    Design the Invisible to Tell Better Stories on the Web

    For design to be meaningful we need to tell stories. We need to design the invisible, the cues, the messages and the extra detail hidden beneath the aesthetics. It’s all about the story.

  • http://www.netmagazine.com/
    78 days ago
    design interaction user experience

    10 steps to an engaging interactive user experience

    For people who aren’t well versed in the digital space, I often compare the work that I do as a UX designer to an architect. Like the architect who builds your home, my UX team builds a comprehensive blueprint, which outlines every single detail of the site’s features and functionality.

  • www.ibm.com/developerworks/rational/
    79 days ago
    design requirements user experience

    Saving the task from the tool: Techniques for user experience requirements analysis

    Put simply, most applications are developed to help users solve complex problems. The problem is complex enough; your application should not be a problem in itself.

  • http://blog.kissmetrics.com/
    80 days ago
    a/b testing optimization user experience

    A Beginner’s Guide To A/B Testing: Exceptional Web Copy

    The key to a successful A/B test is consistency and control. You want your data to be as accurate as possible, and that requires careful planning and execution. By following the best practices above, you’ll have a successful A/B test with sound results on which you can base important decisions.

  • http://tripleodeon.com/
    83 days ago
    mobile resolution screen

    First, Understand Your Screen

    As web developers, we will often need to know the screen size of the device we are displaying content on. Perhaps on the server, perhaps on the client, perhaps to be used as a clause in a media query.

  • http://www.measuringusability.com/
    87 days ago
    team user experience ux

    The Growth of UX Organizations

    …What’s interesting is that across all company sizes the median number of UX professionals has increased between 20% and 30% over the last two years.

  • http://www.boxesandarrows.com/
    91 days ago
    complexity design user experience

    Complexity and User Experience

    The best products don’t focus on features, they focus on clarity. Problems should be fixed through simple solutions, something you don’t have to configure, maintain, control. The perfect solution needs to be so simple and transparent you forget it’s even there.

  • http://www.uie.com/
    93 days ago
    prototyping sketching tools wireframes

    Prototyping: Picking the Right Tool

    As I expected, the usual suspects like paper, PowerPoint, Flash, and HTML showed up on the most common tools list. Also, not surprising is that participants used more than one tool. For instance, they might use a combination of paper for sketching and then go into Photoshop and finally HTML…

  • http://richoakley.com/
    93 days ago
    design user experience

    A Crash Course in UX

    User experience is comprised of a) content strategy, b) interaction design and c) visual design, all ruled by a process of user research…

  • http://shortboredsurfer.com/
    155 days ago

    Making a mobile usability testing sled the MacGyver way

    …Unobtrusive for the person using it – this isn’t easy by any means but I wanted to try and stay out of the way as much as possible, meaning the sled and camera had to be small, lightweight (light enough to hold in one hand) and have minimal impact on the participants field of vision…

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